Define teams before assignment
Replace the samples with the actual team, table, station, or project labels used by the group. Keep names easy to distinguish when announced.
Click anywhere on the wheel or press Ctrl+Enter to spin!
Assign a person, task, or group to one of several team labels with a visible random spin.
The Team Picker Wheel selects one team label at a time. It can assign a participant or choose a team order, but it does not track roster size, skill level, roles, or balanced composition.
Replace the samples with the actual team, table, station, or project labels used by the group. Keep names easy to distinguish when announced.
Remove a team label when it reaches capacity, or use an external roster. The wheel does not know how many people have already joined each team.
Random assignment may not produce fair skill, access, safeguarding, or accommodation outcomes. Review the final teams when those factors matter.
Teachers, coaches, facilitators, and project leads can use the draw when team labels are already defined and a visible random assignment is appropriate.
Spin a team label for each person and temporarily remove teams as they reach the intended size.
Use the wheel to decide which existing group presents, starts, or selects a task first.
Replace team labels with room areas or activities and spin the next station for a group.
Decide whether you are assigning people, selecting an existing team, or choosing a station. Each purpose needs a different entry list and capacity rule.
Use the exact names visible on rosters, tables, or stations. Remove labels that are unavailable for the current round.
Choose equal target sizes and track assignments externally. Remove or hide a team as soon as it reaches its limit.
Check that access needs, safeguarding rules, required roles, and any skill-balancing requirements are still satisfied.
Answers about team capacity, balance, participant assignment, and station rotation.
No. The wheel selects one label at a time and does not track capacity. Record assignments separately and remove a team label when that team reaches its limit.
No. Random labels do not account for experience, required positions, accessibility, or interpersonal constraints. Review and adjust the final grouping when balanced composition matters.
The browser chooses one visible entry with the Web Crypto API before the animation begins. Every visible slice has the same probability. Repeating a label creates another slice, so remove accidental duplicates when each label should have one chance.
Changes save automatically in local browser storage on this device. Use the export control to create a versioned .wheel file when you need a separate backup or want to move the setup to another browser. The site does not use accounts or cloud synchronization.
Continue with another focused picker that matches the next part of your decision or group activity.
Pick one name from a class, team, attendee list, or any group without manual selection.
Open wheelGenerate a random number from an editable set for games, lessons, draws, and practice.
Open wheelChoose a useful or fun activity when you need a quick idea for what to do next.
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